Wednesday, 23 September 2015

Rochester Institute of Technology - Game Design and Development BS

Game Design and Development BS
Tona Henderson, Director
(585) 475-2763, tah@mail.rit.edu
http://igm.rit.edu


Program overview
The bachelor of science in game design and development allows students to explore the entertainment technology landscape and related areas, while still pursuing a broad-based university education. The degree is intended specifically for students who aspire to hold careers within the professional games industry or a related field, such as simulation, edutainment, or visualization. This degree also provides students with a core computing education that prepares them for graduate study or employment in a number of computing fields.

Plan of study
With an emphasis on game programming, the major exposes students to a breadth of development and design processes. Students complete a core of required course work and then pursue advanced studies that can be customized to individual interests and career goals. Students can further specialize their major by taking electives in areas such as game design, production, engines and systems, graphics programming and animation, mobile, Web, audio, and more. This depth of course work also enables students to build a robust portfolio of games and other interactive projects.

                                                                            Cooperative education
Cooperative education (co-op) is full-time, paid work experience that provides students with an opportunity to learn on the job in real-world industry setting—a definite edge when applying for jobs after graduation. Students are required to complete two blocks of co-op, which may start after their second year of study. Although students usually complete co-ops during the summer term, they may also be completed during the academic year.

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